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bullet Diaspora
bullet XNA Requirements Installer

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Heather [layout designer]
XNA

Changelog
0.0.3.03
added: pause screen
changed: basic track to go right instead of left as a quick fix for dumb AI
fixed: high scores now display in the correct order
removed: temporarily removed empty/broken tracks

0.0.3.02
added: StatisticsComponent and ScreenshotComponent
changed: cleaned up PuzzleGame.cs even further.

0.0.3.01
added: GameScreenManager.PopUntil(Type type)
added: high scores
added: Puzzle.Profiles
added: new tracks (BasicTrack, BasicGoKartTrack, CloverTrack, InfinityTrack, SGauntlet)
changed: KGauntlet to GauntletV2

0.0.3.00
added: GameScreen support
added: Puzzle.Screens namespace
changed: cleaned up PuzzleGame to use GameScreens
removed: references to PuzzleGame
removed: Puzzle.Gui namespace

0.0.2.39
added: bombs defined by the track
added: update method for tracks

0.0.2.38
added: KGauntlet
changed: better way of adding new tracks (TrackManager.cs)
fixed: you get random items in CrissCross

0.0.2.37
fixed: ghost track problem in non-linear maps

0.0.2.36
added: obstacles defined by the track
added: gauntlet mode

0.0.2.35
added: fractal track
added: track select
added: lots of track-related bug-fixes

0.0.2.34
fixed: blocked movement on turns

0.0.2.33
added: turret model
added: ArcSprayTurret
added: loading in turrets through ITrackData classes
added: Puzzle.Racing.Turrets namespace

0.0.2.32
changed: added options for the track (number of AI and laps)

0.0.2.31
changed: revamped the menu system using a stack

0.0.2.30
added: track culling
removed: sounds (temporarily)

0.0.2.29
added: carnage mode with turns
fixed: extreme lag due to an obscene number of item boxes in the carnage track
removed: carnage mode with a straight track

0.0.2.28
fixed: crashes because of directory not found
updated: credits page

0.0.2.27
added: variable-height tracks
fixed: long boosts for AI at low FPS
removed: extra archaic tracks
removed: sounds (temporarily, to make dev easier on the ears)

0.0.2.26
added: AI go after item boxes on turns
added: missile field
added: 50+ icon
added: sounds (stealth, start ping
added: more boosts to deault track
fixed: acceleration with different framerates are now the same
fixed: deceleration after you boost is the same across different framerates now
removed: coordinate location when firing weapon

0.0.2.25
changed: simplified creating tracks even more

0.0.2.24
added: easier method for creating tracks

0.0.2.23
changed: item box respawn (1.5->1.25)
changed: added the 27 AI into normal mode

0.0.2.22
fixed: item box height in carnage mode
fixed: various homing and super missile bugs
changed: homing and super missile behavior (they follow curvature of the track)
changed: no more auto-generating AI
changed: remove 27 AI from normal mode
changed: item boost (650->750)

0.0.2.21
fixed: sunken fake item box bug

0.0.2.20
fixed: item box rendering problem [take two]

0.0.2.19
fixed: item box rendering problem

0.0.2.18
added: random-er behavior for AI
changed: you start behind the finish line
changed: auto-generating AI (5 max, one every 2.5 seconds)

0.0.2.17
added: place icons (1st, 2nd, 3rd, etc)
changed: auto-generating AI (25 max, one every 2.5 seconds)
fixed: item boxes respawning too fast bug

0.0.2.16 [Fun Version]
added: auto-generating AI (200, one every 2.5 seconds)

0.0.2.15
added: turning AI
changed: homing and super missile behavior (follow the track until it gets close)

0.0.2.14
added: item boxes to the default track

0.0.2.13
changed: new installer

0.0.2.12
changed: increased icon size for single player mode
changed: changedd some of the fonts
updated: updatedd credits

0.0.2.11
added: right turns
changed: made Track and Item namespace

0.0.2.10
added: fading out at the end of the race

0.0.2.09
fixed: null reference exception in carnage mode
fixed: end of race detection in carnage mode

0.0.2.08
added: fast and simple place detection (not competely accurate)
added: homing missile tracking
added: completed race winner detection
added: addeded a class to manage different tracks
fixed: falling off after being hit on the edge

0.0.2.07
added: lap detection

0.0.2.06
changed: made all of the track elements z=5, and track is at z=0 instead of merely rendering elements at z=5.

0.0.2.05
changed: reverted back to original acceleration method

0.0.2.04
added: complete track with curves
added: improved bomb tracking
changed: changedd acceleration method

0.0.2.03
added: missile firing sound effect

0.0.2.02
added: finished track collision detection

0.0.2.00
added: finished curved track rendering and track chaining

0.0.1.9
added: turning and the camera follows you

0.0.1.8
added: missile body colors
changed: missile speed (800->600)

0.0.1.7
added: minimap

0.0.1.6
added: programmable exhaust colors

0.0.1.5
removed: all unnecessary texture files.

0.0.1.4
added: doubled the viewing length
added: press any key to exit out of credits page

0.0.1.1
added: credits page
fixed: fixeded input bug

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