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Release: 0.0.2.26

New Stable Release: 0.0.2.26

Changes since last post:

0.0.2.26
added: AI go after item boxes on turns
added: missile field
added: 50+ icon
added: sounds (stealth, start ping
added: more boosts to deault track
fixed: acceleration with different framerates are now the same
fixed: deceleration after you boost is the same across different framerates now
removed: coordinate location when firing weapon

0.0.2.25
changed: simplified creating tracks even more

0.0.2.24
added: easier method for creating tracks

0.0.2.23
changed: item box respawn (1.5->1.25)
changed: added the 27 AI into normal mode

0.0.2.22
fixed: item box height in carnage mode
fixed: various homing and super missile bugs
changed: homing and super missile behavior (they follow curvature of the track)
changed: no more auto-generating AI
changed: remove 27 AI from normal mode
changed: item boost (650->750)

0.0.2.21
fixed: sunken fake item box bug

0.0.2.20
fixed: item box rendering problem [take two]

0.0.2.19
fixed: item box rendering problem

0.0.2.18
added: random-er behavior for AI
changed: you start behind the finish line
changed: auto-generating AI (5 max, one every 2.5 seconds)

0.0.2.17
added: place icons (1st, 2nd, 3rd, etc)
changed: auto-generating AI (25 max, one every 2.5 seconds)
fixed: item boxes respawning too fast bug

0.0.2.16 [Fun Version]
added: auto-generating AI (200, one every 2.5 seconds)

0.0.2.15
added: turning AI
changed: homing and super missile behavior (follow the track until it gets close)

0.0.2.14
added: item boxes to the default track

0.0.2.13
changed: new installer

0.0.2.12
changed: increased icon size for single player mode
changed: changedd some of the fonts
updated: updatedd credits

0.0.2.11
added: right turns
changed: made Track and Item namespace

0.0.2.10
added: fading out at the end of the race

0.0.2.09
fixed: null reference exception in carnage mode
fixed: end of race detection in carnage mode

0.0.2.08
added: fast and simple place detection (not competely accurate)
added: homing missile tracking
added: completed race winner detection
added: addeded a class to manage different tracks
fixed: falling off after being hit on the edge

0.0.2.07
added: lap detection

0.0.2.06
changed: made all of the track elements z=5, and track is at z=0 instead of merely rendering elements at z=5.

0.0.2.05
changed: reverted back to original acceleration method

0.0.2.04
added: complete track with curves
added: improved bomb tracking
changed: changedd acceleration method

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This page contains a single entry from the blog posted on January 25, 2007 7:50 PM.

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